How I released a game that has no assets
Let's explore how far I can honor sine waves in a project, to see how that affects the assets and game. This inspired me to be creative in so many ways! Links below: Like what I do? Join on Patreon for frequent dev updates! / zanzlanz Play Crow Sign in your browser (Warning! It may be slow on some computers or hard to play in general haha. Also the JPEG shader is turned off due to oddities across most GPUs): https://zanzlanz.com/g/Crow_Sign The Haxe source code of Crow Sign is available to patrons: https://zanzlanz.com/patreon-bonuses/... Thanks so much to SomeRanDev and LeahStray for playing my game on video!! You were amazing playtesters. - @SomeRanDev on YouTube - @leahstray: https://questlist.io Chapters: 00:00 Intro 00:52 Sound 01:35 Graphics 03:09 Making Planets 03:33 Creating Sprites 04:48 Compression 06:33 Animations 07:00 Plane 07:57 Game Idea 08:14 Fonts 09:33 Arranging Balloons 10:56 Grass and Water 11:32 HUD/Map 12:49 SFX Synthesis 14:55 Noise and FM Synthesis 18:02 Intro to NPC 18:25 Music 20:10 Let's Play (pt. 1) 26:48 The Gameplay Loop 27:15 Let's Play (pt. 2) 30:10 Compression Results 31:14 Wormhole and JPEG 32:06 Making Everything Sine 32:51 Sine Off Music: Intro music made specifically for this video - WIP available to patrons 00:51 Something I scored to make raw waveforms not ear-piercing on some devices 01:36 and 09:09 "Being Cryptic" made for • Coding a Physics Engine from scratch! - WIP available to patrons 02:56 and 16:26 "Mycophile" (2013) - / mycophile 03:08 ID (2021) - WIP available to patrons 03:46 and 06:16 and 30:20 ID (2022) - WIP available to patrons 05:14 ID (2026) - WIP available to patrons 05:55 and 26:49 ID (2015) - WIP available to patrons 06:34 "A Loose Connection" (2024) - WIP available to patrons 07:02 ID (2022) 07:58 "Finish Your Greens" (2021-2022) - WIPs available to patrons 10:20 "Second Glance" (2015) https://zanzlanz.bandcamp.com/album/a... 11:27 "Tidbit" made for • How hackers reverse Math.random() - WIP available to patrons 12:42 and 14:04 Score made for • I added multiplayer! — Mine Blocks 1.31: S... - Available to patrons 13:57 ID (2015) 15:01 and 15:29 ID (2021) 15:38 ID (2018) 32:15 Outro music made for this series, heard first in • I coded 100 games in 20 years! - Available to patrons Songs referenced in FM synthesis history: Bassline from "Never Gonna Give You Up" by Rick Astley Lead from "Green Hill Zone" in Sonic the Hedgehog Lead from "Time to Pretend" by MGMT Baseline from "Undeground Theme" in Super Mario Bros Thanks so much for watching :) Hopefully I'll make it through my next ambitious project. Wish me luck!!! #programming #gamedev

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